A downloadable game
Keep Your Crew Alive
You're the artificial intelligence for a colony ship limping its way to the red planet.
It's not easy. You're in a race against dwindling resources, and systems break down rapidly. Your crew are your only hope.
There's a catch: the crew members are independent beings. You can't control them. They're also fickle, needy, and (at times) incompetent. Still, you have to rely on them.
Take Fate into Your (Digital) Hands
Design your own ship. Customize everything.
Control the ship's systems. Set alarms to get the crew's attention. Respond to emergencies.
Die, alone and drifting, in the dark.
Brutal Resource Management
Deep mechanics, simple controls, responsive difficulty, short sessions, and randomized gameplay elements lead to a tight, challenging experience.
A single run takes about half an hour, but success takes hours of mastery.
An Uncaring World
Destination Ares is about losing power over time rather than gaining it. It's about the internal struggle instead of the external. There are no aliens or guns; just nonchalant blobs of water named Charlie.
Dev && Design Blog: http://blog.patrick-scott.com
|Updated||2 days ago|
|Release date||Nov 14, 2016|
|Tags||2D, Difficult, Futuristic, Management, Multiple Endings, Perma Death, Pixel Art, Sci-fi, Singleplayer, Space|
|Average session||About an hour|
|Accessibility||Color-blind friendly, Subtitles|
|Links||Steam, Twitter, Dev Blog|